Being the first Designer hired at Industrial Logic, Miguel’s mission is to challenge and improve the way our products and services are experienced by various users and customers.
In the past 9 years, Miguel has assisted companies, from small to 'fortune 500', in solidifying their design processes and reshaping their digital products. Before joining IL, he was part of the team responsible for designing the future HMI of Volvo Construction Equipments. He has also served as lead researcher and designer at Interaktionsbyrån, BlackBerry, Locaweb, Nokia Institute of Technology and Ensinar. Miguel has also volunteered at multiple occasions at Floda31, a laboratory for innovation and creativity established in one of the last remaining wildernesses of Northern Europe.
Miguel holds a Master degree in Interaction Design by the highly acclaimed Umeå Institute of Design, Sweden. His undergraduate studies, in Fine Arts and Product Design, were conducted at UFPE, Brazil. Additionaly, Miguel is a self-taught hardware/software programmer and feels at home when using power tools to work with metal and wood. He enjoys designing and building interactive things, often without any apparent functionality, and which transcend the boundaries between art and design.
Originally from Brazil, Miguel believes that through experiencing life at different parts of the world, and by tasting a multitude of cultures, people might become more tolerant human beings as well as more flexible professionals. By the time of this writing, he is grateful to have had the opportunity of living and working in a dozen different cities scattered across 3 continents. Having recently moved back to his homeland, Miguel currently lives with his wife and their three Akita dogs in a small farm located within a protected area of Brazilian Atlantic Forest.
Miguel is an active member of the Interaction Design and Creative Coding communities. Thoughout the years he has lectured and showcased his work at academic and professional international conferences, on topics varying from 'Open Source Design' to 'Creative Engagement'. Miguel has also taught at graduate level on 'Experience Prototyping using Arduino' and 'Processing'.
SpeechesFeatured at the exhibition 'Chair is also culture', 2006/1
Invited to be part of the jury for the Multi-board Project as an external examiner, 2008/1
Guest Lecturer on Motion Design at the N-Design Conference, 2008/1
Guest Lecturer on Open Source and Design at the opening conference of IxDA-Manaus, 2008/2
Guest Lecture on Development of an innovation strategy for Interaction Design at the Interaction South America '09 Conference, 2009/2
Published a paper on Creative engagement as a data gathering method at the SIDeR'11 Conference, 2011/1
Featured at the 8th Swiss Design Network Symposium: Disruptive Interaction, 2012/11