electronic eXPlanations

Posted December 24, 2001 by Joshua Kerievsky in Coaching, Extreme Programming, Simulation and Games, Training

electronic eXPlanations Try electronic eXPlanations (this link will open the game in a modal) electronic eXPlanations is a Java-applet version of the game eXPlanations. This version of the game may be played by 4 teams of players. We play it with large groups by projecting the applet on to a large wall and dividing the […]
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PairDraw

Posted July 3, 2001 by Joshua Kerievsky in Extreme Programming

Pair programming is a practice used in eXtreme Programming in which two programmers work together at one computer. PairDraw is a simulation of pair programming, designed to give programmers and managers (and whoever else is curious) a feel for what pair programming is like, before they actually try it.
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Extreme Programming Playing Cards

Posted February 3, 2001 by Joshua Kerievsky in Coaching, Extreme Programming, Simulation and Games, Training

By popular demand you can: We're pleased to announce the world's first deck of Extreme Programming Playing Cards. We created this 100-card deck to help people refine their understanding of Extreme Programming, improve the way they practice XP and have fun learning.
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eXPlanations

Posted January 24, 2001 by Joshua Kerievsky in Coaching, Extreme Programming, Simulation and Games, Training

eXPlanations is a game that challenges players to grapple with real-world problems and solutions that occur on Extreme Programming (XP) projects. The game is played with a deck of Extreme Programming Playing Cards. The game gives you a chance to practice with these situations, which are based on real experiences doing XP.
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Continuous Learning

Posted January 1, 2001 by Joshua Kerievsky in Extreme Programming, Learning

Continuous Learning (.pdf) An XP 2001 paper about learning repositories, iteration retrospectives, study groups and the business value of learning.
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Patterns & XP

Posted January 13, 2000 by Industrial Logic in Extreme Programming, Software Patterns

Patterns & XP (.pdf) An XP 2000 paper that asks and answers the questions, "Where do Patterns fit in to XP?"
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